Topics In Demand
Notification
New

No notification found.

Industrial Application Of Metaverse Technology
Industrial Application Of Metaverse Technology

374

0

The users of MetaVerse, an online digital platform that is shared by its users, have the ability to connect with one another through the usage of virtual reality (VR) and augmented reality (AR). It is not under the authority of a single corporation and is not dependent on a single piece of hardware. The metaverse is not vendor- or equipment. This decentralised digital economy is powered by cryptographic currencies and non-fungible tokens (NFTs). The existence of a variety of distinct technological advancements as well as societal movements is required for the operation of metaverses.

Virtual reality (VR), augmented reality (AR), flexible work schedules, head-mounted displays (HMDs), an augmented reality cloud, internet of things (IoT), fifth generation (5G), artificial intelligence (AI), and spatial computing are all advancements that have contributed.

Different Real-Life Use-cases for Metaverse

Virtual Education

In a "virtual learning" environment, students engage in coursework that is delivered entirely digitally and is delivered by teachers through audio and video lectures. Learning in this context might happen at the student's own pace (in an asynchronous setting) or in real time (in a synchronous setting). Students can access their courses whenever and wherever they like using virtual learning. There is a great deal of lec- ture and homework time that may be arranged with asynchronous classes.

In spite of the convenience, online courses have been linked to greater rates of course completion and course completion. According to research out of Arizona State University, online course participants save up to half their normal tuition while also receiving other benefits.

Virtual Events 

Instead of meeting in person, people at a virtual event do so in a computer-generated online setting. Webinars and webcasts are common features of multi-session virtual events. They aim to mirror the experience of their physical counterparts as closely as possible, so users can engage with them in a variety of ways.

Common examples of virtual events are exhibitions, job fairs, conferences, sales meetings, college open houses, and company wide meetings that take place entirely online. Businesses use virtual events for things like seminars, learning, job fairs, art exhibitions, internal meetings, and more. 

Associations, professional conference planners, firm CEOs, heads of marketing, product management, and HR are just few of the many departments that take the lead.

Benefits of Virtual events

  1. Virtual events, in contrast to in-person ones, are more inviting and conducive to interaction among attendees. Participant engagement can be maximised in a virtual event through the use of polls, questions, live chat, and even a downloadable resource area.
  2. The procedures of hosting a virtual event are far simpler and more cost-effective, and the convenience for attendees is unmatched. There are some negative aspects, but the benefits far exceed the negatives for many firms, especially smaller and medium-sized ones.

Virtual Tourism 

A virtual tour is an interactive online presentation that recreates the experience of visiting a real-world destination via the use of multimedia elements. It could also include things like music, narration, and text. Contrast this with the usage of live TV to influence tele-tourism. 

Full-motion video depicting an area is what we call a "video tour." A video tour is a more traditional form of sightseeing than the more static virtual tours. A video camera is used to take shots of the area while the operator strolls slowly from one spot to another. It is possible to generate 3D virtual tours by employing 3D reconstruction.

Virtual Healthcare 

The term "virtual healthcare" refers to an infrastructure for providing low-cost access to medical services, information, and education for people in far-flung areas. Health services are distributed via a system that makes use of the Internet and other forms of digital infrastructure and technology, such as a wide range of information and communication technologies (ICT).

The essential need for primary healthcare services and doctor consultations in far-flung locations is met by virtual healthcare, and it does so at a much reduced cost, making it one of the most significant obstacles it overcomes. More people gain access to institutionalised healthcare, and the system as a whole performs well with minimal investment in physical infrastructure.

Virtual Gaming 

VR games, usually known as virtual reality games, are video games that can only be experienced using specialised VR equipment. Virtual reality (VR) games are distinguished by their high degree of immersion, which is often achieved by means of a head-mounted display unit (HMD) or headset featuring stereoscopic displays and one or more controllers.

Learning and development benefits of virtual reality game

  1. For younger children, this is an excellent tool for fostering their early academic development.
  2. Increases one's ability to remember, think quickly, and focus.
  3. Enhanced ability to switch between tasks.
  4. Gain experience for your future profession.
  5. There are social advantages to playing in a group.

Virtual Real-Estate 

The term "virtual real estate" refers to the digital property that may be found in online environments that are also known as "virtual worlds" or "metaverses." There are numerous different manifestations of these digital properties, the most prevalent of which being avatars, structures, and land parcels.

Metaverse property allows users to set up virtual meeting places in virtual worlds. Playing games and interacting with others are only two of the many uses for people's virtual properties. In order to make money off of their work, creators can either charge for access or trade their NFTs. 

Advertise services, host virtual product launches, and deliver one-of-a-kind user experiences—all with the help of a brand's own virtual real estate. These digital plots of land present a profitable possibility for real estate investors. Property in the metaverse can be built, flipped, or leased much as in the real world. Indeed, metaverse real estate has a wide variety of potential applications.

 


That the contents of third-party articles/blogs published here on the website, and the interpretation of all information in the article/blogs such as data, maps, numbers, opinions etc. displayed in the article/blogs and views or the opinions expressed within the content are solely of the author's; and do not reflect the opinions and beliefs of NASSCOM or its affiliates in any manner. NASSCOM does not take any liability w.r.t. content in any manner and will not be liable in any manner whatsoever for any kind of liability arising out of any act, error or omission. The contents of third-party article/blogs published, are provided solely as convenience; and the presence of these articles/blogs should not, under any circumstances, be considered as an endorsement of the contents by NASSCOM in any manner; and if you chose to access these articles/blogs , you do so at your own risk.


images
Tarun Singh
Associate Manager

Growth hacker with experience in building, maintaining, and running successful digital marketing campaigns. Bringing forth broad marketing knowledge, coupled with focused campaign experience -Adept at creating and implementing client-centered, successful campaigns, aimed at improving brand awareness and presence and promotional value. Developing and implementing marketing campaigns, using email marketing strategies, and leveraging social networks to achieve digital marketing goals.

© Copyright nasscom. All Rights Reserved.